Wednesday, February 6, 2008

Rants on trivial topics no sane person would feel strongly about

Sorry I didn't post anything these last three days. Honestly, I couldn't come up with anything. Very weird. Probably it's because I'm not in a very creative mood. Instead of designing computer games and writing, I've been playing DS games and reading Randy Alcorn's Deception (It's a very good book so far; I'm maybe three-fifths of the way through it; I'll post more detailed thoughts when I'm finished.). Of course, I did draw up a pretty cool picture this morning of Leaf, the Spirit of Power from The Legend of Zelda: Phantom Hourglass. I'll color it and get it posted eventually. Oh, and I also have a couple of quick projects involving Luigi (From the Mario Bros. franchise; who else?): one is a gif animation I made of one of his taunts from Super Smash Bros. Brawl (very quirky and quite funny), and the other is a simple little "Squeegee Luigi" sprite. I figured, hey, there's Fire Mario, Tanooki Mario, Frog Mario, Bee Mario... and although Luigi usually has them too, he usually doesn't get much attention. hence, Squeegee Luigi.

Anyway, my first topic is actually going to be some reflections on the Legend of Zelda series. Uninterested people can just skip to the fun part, although the general point is to convince people how awesome the games are.
So moving on, the Zelda series is awesome. If you haven't played any games yet, get one immediately, particularly if you have the consoles they're for, which is pretty much any Nintendo thing ever.... Actually, it is any Nintendo thing ever. Or, scratch that. No Virtual Boy. But really, who has one of those (I mean besides our family... somewhere....)?
Anyway, the Zelda games are really spectacular. Not just in specific details, but in pretty much every way. They have solid storylines, great characters, and awesome music. You can listen to the music at this cool website I just found. It's played by a very convincing "virtual orchestra."
So, besides the awesome music, engaging plots, and memorable characters, there's also, of course, the gameplay. The games are, I suppose, "Action-RPGs," in that they're adventuresome game wherein you fight enemies in real time. It really stands out, though, because it's got all these great puzzles and "really cool toys" you find that help you solve said puzzles, get around faster or more efficiently, and kill enemies more effectively (Actually, almost anything can destroy stuff, even, say, a grappling hook). Every dungeon (the typical game has around eight) has a treasure hidden in it, and they're almost always really cool. There's the hookshot (it appears in a many of the games), which is a weird sort of mechanical device that launches a spike on a chain that pulls you towards things, or pulls lighter things towards you (sort of like those grapple gun things they use in the movies). Then there's the Cane of Somaria (only in a few of the games), which magically creates blocks you can use to hold down switches and suchlike (often, you can also cause the blocks to explode and take out enemies too). There are tons more interesting items, and other simple but fun things like a bow and arrow. One tool that appears in nearly every game (Maybe it is in every game; I'm not sure.) is the boomerang. It can pick up objects and pull them back towards you, flip switches, stun enemies, and all sorts of other neat stuff. One of my favorite items is the Bombchu. Bombchu are basically explosive robot mice. You drop them, they scuttle along the ground (Sometimes even up walls!), and then they explode. In Phantom Hourglass you can draw very precise paths for them (which you can also do with the boomerang), which is really cool.
Pretty much every Zelda game also has an interesting little gimmick thrown in that sets it apart. In The Minish Cap, there are objects you can find called Kinstones that come in halves. If you find someone who has the other half of one of your kinstones, you can fuse them together, and something good happens. Often it's something affecting the terrain, like thorny vines that were in your way shriveling up. In Oracle of Seasons and Oracle of Ages (An interesting pair of games; when you complete one you are given a special code that will allow you to access special features in the other), there are magical rings you find scattered around the world. They can have helpful effects, like causing you to not take damage when walking on spikes, or just odd effects, like turning you into a Moblin (a common enemy in many Zelda games).
In a nutshell, the Zelda games are totally awesome.
...I said that already, didn't I? Yeah, several times. It's true though.


Now rant time! I decided I should complain about stupid stuff. So I'm going to complain about really, really stupid stuff.
Obviously, you shouldn't take much of this seriously.

Butter. It's so dumb. Why do they call it butter? It's very non-descriptive. I mean, we have peanut butter, apple butter, butter of antimony.... Different kinds. It's almost like it refers to the consistency of the substance. Originally, maybe it didn't, but now it's stupid, because milk butter is still referred to as just "butter." Why?! Why not call it milk butter? That's what it is, isn't it? How long does it take to say "milk?" How much does it cost to add it to the label on a package? I'm going to guess not very long, and not very much, respectively.

Why do people put on socks when they're cold? We were talking about this with some friends who are missionaries to Japan. Apparently, in Japan, they think that your body should be warmer; so when we put on socks, they'd put on another sweater, I guess. Has it really been scientifically proven that feet are actually central to the bodies thermal balance? It's probably just something stupid somebody made up, I bet.

Why do we think dirt is so bad? Why is it dirt that makes things dirty? Basically, it just comes off the ground. There's a lot less of it on earth than there is water, right? Or at least on the surface. And we never complain about that. True, we do need water to survive, and we don't need dirt. But still, is dirt really all that bad? I don't see why it should be considered bad. A lot of people live in houses with dirt floors. Do you think they sweep them? I'm going to guess probably not.

Have you ever compared the costs of consumable objects to the cost of more permanent things? It's interesting, because they don't line up. You could get a box of doughnuts for.... Whoah, hey, speaking of which, why don't we spell it that way anymore? I was taught to spell it doughnut, not donut. That's really weird; I'm pretty sure people did really used to spell it doughnut. That's another stupid thing, right? Yep. Moving on, you could get a box of doughnuts for the same price as... oh, how about a trowel? Which is going to last longer? Probably the trowel, by a very good bit. All the doughnuts do is fill you up a bit, and taste good. The trowel can be used for years and help you get various... gardening-y things... done. So why is it the same price as a box of doughnuts? I don't know; it's very weird.


...Anyway, I hope all that was interesting, and maybe made you think a bit. I'm done.


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:::Source= Paul M-unit 19.91 MKII
...All done now...

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